Examples
console.animation()
#
console.animation( // Play an animation
[ // Animation frames
'-',
'--',
'---',
'----',
'-----',
'------',
'-------',
'--------',
'---------',
'----------',
'-----------',
],
100, // Every frame should be shown for 100 ms
// This will be called after every frame is shown
(iteration) => iteration !== 10, // If a falsy value is returned, the animation will stop
);
console.clear()
#
console.log('This text will only be shown for 5 seconds before the console is cleared');
setTimeout(console.clear, 5000);
console.cursor
#
console.cursor.hide()
#
console.cursor.hide(); // Hide the cursor
console.cursor.show()
#
// Recommended, but unnecessary since the cursor will automatically be restored when the process exits (or crashes)
console.cursor.show(); // Show the cursor
console.cursor.isHidden()
#
console.log(console.cursor.isHidden()); // false
console.cursor.hide();
console.log(console.cursor.isHidden()); // true
console.cursor.toggle()
#
console.log(console.cursor.isHidden()); // false
console.cursor.toggle(); // Toggle the cursor
console.log(console.cursor.isHidden()); // true
console.debug()
#
// Same as regular console.debug except for the fact that the function returns what it logs
console.debug('Something', 'Something else');
console.error()
#
// Same as regular console.error except for the fact that the function returns what it logs
console.error('Error: ', 'Something went wrong');
console.info()
#
// Same as regular console.info except for the fact that the function returns what it logs
console.info('An informational', 'message');
console.json()
#
console.json( // Pretty-print and syntax highlight some JSON
{
a: 1,
b: 2,
c: 3,
},
2, // Indentation size
);
console.log()
#
// Same as regular console.log except for the fact that the function returns what it logs
console.log('Hello,', 'World!'); // Output: Hello, World!
console.newline()
#
// Semantic way of printing a new line
console.newline();
console.progress()
#
console.progress(
35, // Percentage
'=', // Character used in progress bar
100, // Number of columns the progress bar should take at 100% (default is full width of the terminal)
);
console.timestamp()
#
console.timestamp(true);
console.log('Timestamp');
console.timestamp(false);
console.log('No timestamp');